What you will do
- Design and produce 2D assets for our current games, keeping the art style consistent throughout the life of each casual/puzzle title
- Design UI/UX for mobile games (layouts, flows, icons, visual elements…)
- Work with the team to analyse requirements, research references, and propose and improve UI/UX to suit each project
- Keep up with new trends and technology (especially AI) and propose ways to streamline the workflow and raise the team's productivity
- Work closely with animators, game designers, developers and project managers to keep each project on schedule and up to its quality bar
What we look for
- 2+ years designing in a range of 2D art styles for casual/puzzle mobile games
- Experience in UI/UX design
- A good grasp of colour, shading, lighting and post-processing
- Fluent in Photoshop and Figma, and able to use AI tools in your design process
- Proactive, eager to learn, open-minded
- Quick to adapt to change and to pick up new technology and design trends
What everyone here gets
- A team of six, not a hundred
- Remote or the Hanoi office — you choose, and you can change your mind
- Your idea, playable in two weeks
- Every decision happens in one room, and you are in it